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avatar-ArtixBot
ArtixBot

01/12/13

Mob suggestions that I randomly came up with!

For the Forest biome:
-A tree titan that is three squares high and uses two attack- a stomp (close range, insta-kill) and wave attack (long range, 1 heart). Has 20 hearts.
-A mimic that looks like a tuft of grass that springs up when you get close to it. Deals 1 heart of damage upon contact. Has 3 hearts.

For the Caverns biome:
-SHADOW NINJAS. AKA you. Have 3 hearts, can stun you, and can slash you.
-Mite. A bouncy crystalline mob that turns spiky when you come nearby. Deals 1 heart of damage on contact. Has 2 hearts.

MORE TO COME

  • Edited on 02/12/13
avatar-ArtixBot
ArtixBot

02/12/13

More mobs!

Forest biome:
-Turtle Tank: Has 5 hearts. Has a shell on its back (cannot be harmed by Death From Above), but this shell can be jumped upon. Has a bite attack that deals 1 heart of damage + knockback.

Cavern biome:
-Will-o-Wisp: Has 1 heart and can die by kunai. Explodes upon death.

avatar-fervour
fervour

02/12/13

Or a unique custom mob unique to each player :D

I call dibs on a peacock!

avatar-Aldershot
Aldershot

02/12/13

more mobs would be cool. I think a mob that can teleport would mix things up.

avatar-fervour
fervour

02/12/13

Unique mob after 15 areas created! :D

avatar-Gors
Gors

02/12/13

If this is going to happen, make it so a new mob is unlocked after 15 areas created, like fervour said; but the new mob is randomly unlocked. So this will ensure that levels will have more varied mobs in it.

avatar-JermEx
JermEx

02/12/13

I heard renboy say there were plans for epic mobs....

pure win sauce.

avatar-renboy
renboy

05/12/13

We started with something small yet fun for instantly adding some action - check out the newest addition to the epic menu :)

avatar-fervour
fervour

05/12/13

new mobs are awesome :D

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