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fervour
04/12/13 Due to the nature of how these races turn out: being one person in time zone A racing another person in time zone A to end the race off and get broken down and demoralized by a player in timezone B who beats their time, as well as many other problems occurring with the current system a few proposals have been put forth. - Limiting the attempts. The conversation in game went as follows: ferv:Devs, race proposal: 5 gold = 1 attempt at race capped at 30 gold. |
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fervour
04/12/13 The main problem is that players try really hard and spend lots of time on races and seem to get no reward. |
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renboy
04/12/13 Thanks for the post fervour, it sums up very well the problems and suggestions that were raised; Races are 'pure bet' events, all the money that comes in, will be given at the end of the race 100%, no more, no less - they don't generate gold from nothing, and are not a gold sink as well. The idea of paying extra for more attempts can really discriminate difficult areas, since players might need several attempts to get to the finish line; If we say that they only pay when they reach the finish line, players will just be afraid to touch the finish line and waste money in vain - ultimately hurting the replays we all love to watch so much :) Awarding other places is a great idea - and we have discussed this before (just not implemented yet) - basically, the money will be divided between a certain percentage of the players - meaning, more participants will produce more winners (the 'top' winners will obviously get more then the other winners). The 24 hours races are good since the person who started it can come back 24h later (which usually means it's their usual playing time) and see what is going on. The other players need to notice the race result timers and figure out if they want to participate for themselves. Not allowing the winner to race in the next race may help a bit, but like you said, it can easily bounce back and forth between two (or more) players. The best solution is indeed to have a few winners (the first place will not win 100% of the amount, and will shed some % to lower places). Thanks again. |
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fervour
04/12/13 Another option would be to have level caps where if a level 5 activates a race only level 5 and below may take part |
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Gors
04/12/13 My suggestions for racing is: -Winners can't race on the same level for one round. He may join as honorary participant, not winning anything for it; KEYPOINTS: -Make races a good thing for everyone; ________________ Additional suggestion: Make the race flag say that YOU DON'T NEED TO GRAB ALL SHURIKENS TO COMPETE IN A RACE. Some racers aren't aware of this, it seems. If there was a very explicit sign about that everyone would race properly. |
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fervour
04/12/13 or perhaps include the option to have a grab the shurikens race |
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ArtixBot
19/01/14 I think there should be a level cap while racing- certain moves such as fast slide and the lunge can give others certain advantages while racing (Gors, I'm looking at your Lunge move in one of the races... :D) |