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avatar-fervour
fervour

20/02/14

With the new object re-spawner, I think it should reset the triggers that are associated with it. So if we have set off trigger A it would then have to be set off again, with the case of moving platforms.

UI: If I place an invisible trigger and set it up to be -always- with trigger 'B' then every other one i place should copy that information until I change it to be something else, this should save time and make creating easier. (this should also be done with other objects)

UI: like before but with the re-spawner, usually I re-spawn like 18 things, maybe making a hotkey for each colour will make this easier so I can click on it and hit a hotkey, instead of moving to the other side of the page.

avatar-Xotano
Xotano

23/02/14

if you hold shift while one of your story triggers is selected you can place exact duplicates, this makes building levels about as fast as the second thing you said, it actually gives you a bit of instruction in the game on the subject if you hover over your items button, it works with anything you have selected aside from things that cant really be set like land and vines.

avatar-renboy
renboy

23/02/14

The platform not resetting it's trigger was a bug, and got fixed in the version released eariler today.
A new feature in this version also lets you press numbered keys (0-5) to easily set respawn colors of marked items in the editor.

And, as Xotano said, the editor supports copying items (including all their properties) by shift-clicking after an item that is selected.

  • Edited on 23/02/14
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