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avatar-fervour
fervour

20/02/14

The tiles are amazing I love them and I think I'll use them loads. BUT! they look like background tiles next to other tile like the castle wall and dirt blocks, they dont look like you can walk on them, they need to link together with other objects better like the small wooden platforms and other tiles.

Also the start arrow destroys the whole purpose of my fracture level, can this be movable or toggable?

avatar-renboy
renboy

23/02/14

The cabin tileset was now brought to be in front of the other tilesets - so it definitely looks more 'meaningful' now.

The start arrow serves a very important purpose - to let players know if they entered the area from the place that the creator entered.
It might be wrong for a few existing areas - but from now on creators (and players) will always see it and know what to expect, making the future world a better place to find your bearings in.

avatar-ParkerVR
ParkerVR

21/04/14

Ability to move start arrow?

avatar-jroye
jroye

24/04/14

i agree with parker

avatar-ParkerVR
ParkerVR

25/04/14

I agree with jroye's agreement of my semiagreementadditiontodiscussion. Movability of start arrow shouldn't be too hard, should it?

avatar-renboy
renboy

25/04/14

Yeah, the ability to move the start arrow is planned, no worries.

avatar-ParkerVR
ParkerVR

26/04/14

Yay!

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