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avatar-ParkerVR
ParkerVR

26/02/14

So, I am building a level and one of the things that is really annoying me is having to cycle, cycle, cycle for a Big Tree and go "Ohh! Missed it!" and have to cycle plenty more time until I get it again. I have this problem also with the pillars in the castle wall. It'd be great if we had a panel to add and erase decor manually rather than cycle for it forever!

avatar-renboy
renboy

26/02/14

Random decorations are, well, random decorations...
We do have plans to add non-random decorations which creators will be able to hand pick and place wherever they want - stay tuned!

avatar-fervour
fervour

27/02/14

Ren, along with that any plans on adding more decorations to the list of random ones?

avatar-renboy
renboy

27/02/14

Once we have the non-random decoration mechanism, we will start pumping decors into the game - and along the way decide which ones are fitted to be random, and which ones are not.
(Random decorations will always fit the setting, forest/caverns/etc; while non-random decorations can be very situational or stand out among the rest).

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