ParkerVR
26/02/14 So, I am building a level and one of the things that is really annoying me is having to cycle, cycle, cycle for a Big Tree and go "Ohh! Missed it!" and have to cycle plenty more time until I get it again. I have this problem also with the pillars in the castle wall. It'd be great if we had a panel to add and erase decor manually rather than cycle for it forever! |
renboy
26/02/14 Random decorations are, well, random decorations... |
fervour
27/02/14 Ren, along with that any plans on adding more decorations to the list of random ones? |
renboy
27/02/14 Once we have the non-random decoration mechanism, we will start pumping decors into the game - and along the way decide which ones are fitted to be random, and which ones are not. |