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avatar-ArtixBot
ArtixBot

16/05/14

They're good enough, but I have a few suggestions to improve the Emory clan.

-Allow us to add a "chat" option that they say when a trigger is activated (thus removing the need for text FX)
-Make the Emory Marksman move if you leave its line of sight to the last place it saw you.
-Increase the range at which the Emory alert each other.
-Allow blocks to block the Emory's vision.

This would make them much more dangerous opponents; while awesome, they're a bit underpowered compared to Mitsu. Although slashing their kunais in midair is amazing.

avatar-fervour
fervour

16/05/14

I think these are cool mobs for the 1st Clan members we are promised to get, Borom have promised more and I am sure they will deliver with more variety. and perhaps we'll be able to slightly adjust their Ai. For now I think we should sit tight :)

avatar-ParkerVR
ParkerVR

16/05/14

Still kinda weird they don't turn around unless they've noticed you; aren't marksmen supposed to be aware of their surroundings?

avatar-jroye
jroye

16/05/14

parker if they would turn around whenever they want the player cant counter them they suppost to be predicted so the player can counter them

avatar-ParkerVR
ParkerVR

17/05/14

No but maybe when a certain trigger is active they turn around?
so that, say, you could make puzzles more indepth

avatar-fervour
fervour

17/05/14

future clan members will probably be more complicated, so there is more depth to have even more indepth gameplay

avatar-fervour
fervour

17/05/14

future clan members will probably be more complicated, so there is more depth to have even more indepth gameplay

avatar-ParkerVR
ParkerVR

18/05/14

Duoble post ferv. also, they're supposed to be able to "work together" to kill mistu.

avatar-fervour
fervour

19/05/14

Sorry results of a shyt internet. Or maybe I was trying to get my point across

avatar-ParkerVR
ParkerVR

19/05/14

Maybe usually means no. And you forgot an "e"?

avatar-renboy
renboy

22/05/14

Parker, please don't post just for the sake of posting last - if you don't have anything valuable to contribute to the chat, there is no need to bump it.

avatar-ParkerVR
ParkerVR

23/05/14

Renboy, will other Emory have very specific uses or will they be more or less multi-purpose; the sharpshooters add stealth and a hostile mob.

avatar-renboy
renboy

23/05/14

As with all our mobs, we try to make them as versatile as possible; We already have some interesting plans for them - so stay tuned!

avatar-ParkerVR
ParkerVR

26/05/14

Since the emory are a major update with lots of mini-features, when more get completed I think you should make a blog post about them describing what the do.

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