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avatar-renboy
renboy

16/10/14

A huge version this time!
Brand new tileset, many epics for it, tons of visual updates, banners when entering new adventures, bug fixes, and so much more!

  • New tileset - The Teon civilization left behind some futuristic technology to mess with!
    • This new tileset will soon replace the normal Takara tileset used in the tutorial, to emphasize the change between the tutorial and the rest of the game
    • Can be found in the epic items panel
    • The tileset comes with it's own set of items
      • Teon gate - much slower and bigger then a normal forest gate
      • Teon platform - smaller and slower then an express log
      • Teon plank
      • Teon pressure plate - smaller and can pretty much go anywhere
      • Teon trampoline
  • Phantom rails (the invisible platform rails) can now be used in Takara forest as well, as an epic item
    • You can connect normal rails to phantom rails
    • Rails of any kind support platforms of any kind, and you can freely mix platform and rail types on the same rail
  • A couple of new background colors - the Teon wall and clear glass
  • When entering an adventure, a large banner with the adventure's name will show for a short while (a bit longer for longer adventure names).
    • Restarting the adventure will not show this banner again
    • Banners will only show for adventures you did not finish yet, and one time on base floors
    • The adventure rank (in star indication) will show on the banner as well
  • Exits to adjacent adventures will now be marked with a pulsating cyan thingamajig - this will also help new players who are not used to watching the camera scroll, understand where adventures ends.
  • Shurikens are golden now, spark, and leave trails (when in adventures they were not collected yet)
  • Victory screen now shows the amount of existing guestbook posts on first completions as well
  • Added/changed GFX effects to some of Mitsu's moveset (walking, jumping, running, dashing)
  • Shrines and spawn points have some particles showing, making them more noticeable and standard across parallaxes
    • Spawn points now show a red plus on the current active spawn point
  • Adventure info / Restart / Respawn buttons have changed look a bit
    • respawn now shings when it first appears in an adventure
  • 'Press Z to restart' is more eye catching on the death screen
  • Some more SFX changes
  • BUG: Adventure names in the caverns could get too long on the bottom bar, and would clash with the Shuriken display
  • BUG: The 'Start' arrow in adventures would disappear before it was out of the screen, making it blink out of existence
  • BUG: All the adventures at the centre of the world showed the 'tutorial complete' shrine popup instead of the normal adventure complete one.
  • ISSUE: Passage areas would still show unranked bonus on the map if they are still unranked
  • BUG: The z's of sleeping Mitsu stay if you emote something else

Enjoy!

  • Edited on 16/10/14
avatar-renboy
renboy

16/10/14

Just a couple of notes -
The title images of some of the new epics are wrong, will be fixed in the next ver;
The force of the new trampoline is way too strong - it will actually be the weakest trampoline of the bunch - expect a force change in the next ver as well.

avatar-mostro
mostro

16/10/14

Wow! Cool!. These are a lot of changes to digest :P. I'm off to try the new changes :), too bad I'm kinda low on fame, these new epic things sound nice.

avatar-zubit
zubit

16/10/14

chilling out :)

http://i.gyazo.com/13dec64f1e78aee43c9e191c18559297.png

avatar-mostro
mostro

16/10/14

Funny :D.

avatar-jroye
jroye

17/10/14

there is a problem with looking up/down you cant look down if you are in the top of the the same goes for up if you are in the lowest point

avatar-mostro
mostro

17/10/14

Renboy said it's not a bug and it makes sense, if you're at the bottop/top of the level you're already have a good look of the surroundings.

avatar-mostro
mostro

19/10/14

EARTHQUAKE!.

http://imgur.com/JCa0jvC

  • Edited on 19/10/14
avatar-zubit
zubit

19/10/14

haha very cool!
i did earthquake in the caverns area using bouncing totem poles :)

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