Eeveeiott
11/07/15 I have to say, I already love the new pickup item. I can't wait to see what people do with it! But there's a few things I feel are missing. 1. An option to allow an enemy to pick it up. It will drop when the enemy is killed. That's all for now, though I kind of understand why 2 and 3 would make it less like a "pickup", therefore not something you'd want to add. Thanks for reading! |
renboy
12/07/15 Interesting suggestions! While we don't want to confuse players with pickups that require different things (for example, if a player learns that he needs to touch a 'key' to take it, it would be very confusing if in some other adventure he would need to attack the pickup to interact with it) - we might be able to add such features if the game explains them to the player well enough. We'll definitely consider those additions! |