Eeveeiott
22/02/16 Recently I've decided to try my hand at using the Musical Notes, and I've quite enjoyed it so far. However, I've run into a few things that I think it needs.
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Gors
22/02/16 I actually want "retriggerable" or "respawnable" notes the most, this way you could make sick loops or even actual BG music |
renboy
22/02/16 Hey Eeveeiott (and Gors), thanks for the suggestions! We are currently on a development break, though we still monitor the game and servers closely, deal with reports and fix critical issues if they come up. |
Scheuchevogel
25/02/16 Don't let this be an eternal break, please. ;_; |
Eeveeiott
15/07/16 Recently I've had an amazing idea for a musical level... If these ideas become a thing, I might be able to make it. Until then I'm going to try and work with what I've got and see if I can do it. The lack of what is in this suggestion has been a huge issue with my experience with the music notes so far, both with this idea and one I tried in the past. The few instruments and spacing are what get in the way the most with my newer idea I'd say, but holding a note would be really really useful too. I really hope to be able to make this level, but if I can't then oh well. |
Eeveeiott
15/07/16 Oh, and a new request: The ability to adjust the volume of a note. Extra side note: Requested instruments: Drums, guitar/electric guitar, gong/bells.
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tebkanlo
28/08/16 Since I'm currently repeating my experience with music notes after my last melody butcher And even if I had no need for more octaves as Eeveeiott, I totally agree with him. Not sure how there could be a clear way to choose note value (whole, half, quarter...) if there isn't just a unique way to recreate in-game the time signature. PS: I like Gors idea about respawnable notes
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