ArtixBot
17/04/16 It's been a long time since I've been here, but I'm back! Anyways, I have a few suggestions: For the editor, could there be multiple views, perhaps one that focuses on blocks, one on the background, and one only on triggers? It gets confusing when making trigger-heavy levels because all the words obscure one another. The backpack still doesn't seem to have a use- could those items be crafted into, say, cosmetics that Mitsu can wear? Or perhaps build a 'home' level which players can customize by building items using those materials and then invite friends to (for bragging rights). |
Eeveeiott
17/04/16 I LOVE these ideas. We need this. |