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avatar-ArtixBot
ArtixBot

17/04/16

It's been a long time since I've been here, but I'm back!

Anyways, I have a few suggestions:

For the editor, could there be multiple views, perhaps one that focuses on blocks, one on the background, and one only on triggers? It gets confusing when making trigger-heavy levels because all the words obscure one another.

The backpack still doesn't seem to have a use- could those items be crafted into, say, cosmetics that Mitsu can wear? Or perhaps build a 'home' level which players can customize by building items using those materials and then invite friends to (for bragging rights).

avatar-Eeveeiott
Eeveeiott

17/04/16

I LOVE these ideas. We need this.

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