fervour
06/11/13 While playing around, fixing up some of my levels I thought it would be great to have a ground wall that conceals what's behind it so when looking at it it looks as if it's part of the ground, then perhaps a trigger can remove that foreground wall displaying what's behind it. message me if my idea is not all clear. regards |
renboy
06/11/13 Do you mean secret passage/cave? |
fervour
06/11/13 well both, just some area/path you can't see until you've triggered it to go away. :) |
JermEx
06/11/13 I totally agree with this. A foreground layer that we could paint over thing to obscure and hide things. |