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avatar-fervour
fervour

06/11/13

While playing around, fixing up some of my levels I thought it would be great to have a ground wall that conceals what's behind it so when looking at it it looks as if it's part of the ground, then perhaps a trigger can remove that foreground wall displaying what's behind it. message me if my idea is not all clear.

regards

avatar-renboy
renboy

06/11/13

Do you mean secret passage/cave?
We actually have something similar in mind :)

avatar-fervour
fervour

06/11/13

well both, just some area/path you can't see until you've triggered it to go away. :)

avatar-JermEx
JermEx

06/11/13

I totally agree with this. A foreground layer that we could paint over thing to obscure and hide things.
That would be SO awesome.

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